![]() ![]() ![]() ![]() The Mysterious Stranger will sometimes seek out other hostiles while in V.A.T.S., after he has killed the targeted one.will sometimes make the Mysterious Stranger appear, resulting in him killing the victim. "Mesmerizing" non-player characters with a Mesmetron in V.A.T.S.The Lawbringer, Contract Killer and Grim Reaper's Sprint perks will not grant their benefits if the Mysterious Stranger takes credit for the kill.sequence has 150 health or less, there is a 10% chance that the character will gain a temporary ally in a fedora and overcoat that will finish off that target using his unique. If the last target at the end of V.A.T.S.There does not seem to be a connection between the two, and they do not appear at the same time in V.A.T.S.In the add-on Mothership Zeta, when first arriving aboard Zeta, having the Mysterious Stranger perk opens up a new line of dialogue with Somah, with the option "Maybe, if we're lucky, a friend of mine will show up to help us." Compared to the Stranger, her attacks are weaker and don't aim to kill, only to cripple and knockout enemies instead. Also added in Fallout: New Vegasis the Miss Fortune Perk, with the character also appearing in V.A.T.S. ![]() The Drifter was left the Mysterious Magnum, the only memento of his father, with the name heavily implying a connection, as well as the Stranger now using a. It's heavily implied he is the father of New Vegas' The Lonesome Drifter, a solitary singer and guitar player camped north of El Dorado Gas & Service. In Fallout 3 and Fallout: New Vegas, the Stranger appears in his usual fedora and leather jacket and appears during battles when the perk is acquired. If the player attacks the Stranger, he will attack back but will be friendly again during the next random encounter. If he dies during combat, he will never return and disappears shortly after combat. Similarly, in Fallout 2, he is acquired with a perk but has different in-game interactions. The Stranger will use a 10mm SMG or Hunting Rifle and will remain on the map with limited interaction after the fight. Upon acquiring the Mysterious Stranger perk in Fallout, the player will have the chance to spawn the temporary ally in a leather jacket during a hostile encounter. ![]()
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